The Mound: Omen of Cthulhu Steam Account | Steam

The Mound: Omen of Cthulhu Steam Account | Steam
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Keycense Gaming
€14.43
€29.99
Save€15.56
| Installation: | |
| Region: | AD, AF + 236 |
| Languages: | Global |
| License: | Single License |
| Release date: | Jul 15, 2026 |
| Genre: |
About the Product
Buy The Mound: Omen of Cthulhu Steam Account and survive the cursed jungle
Buy The Mound: Omen of Cthulhu Steam Account and lead an expedition into the unknown
Buy The Mound: Omen of Cthulhu Steam Account GLOBAL for PC and face a cooperative horror adventure inspired by the Lovecraftian universe. Explore a hostile jungle, recover lost treasures and cooperate with up to three other players while madness and illusions destroy every certainty.
An expedition in search of forbidden riches
The adventure follows a group of explorers searching for The Mound, a legendary place said to conceal treasures beyond imagination. The expedition leads into a cursed jungle populated by monstrous creatures and shaped by phenomena capable of altering reality.
The galleon serves as the starting point for every mission. Before leaving the ship, the group must sign a contract with the captain, organise resources and distribute weapons and equipment. Treasures brought back can be exchanged for useful tools for future expeditions.
Advancing deeper into the jungle makes it possible to find increasingly valuable objects, but it also increases the risk of encountering dangerous enemies and unexplained events. Every team member must decide how far to move away from the safety of the ship and when to end the exploration.
The objective is not only to reach the destination. Players must recover supplies, food, materials and riches before conditions become impossible to manage. An expedition that lasts too long can transform a major profit into a desperate escape.
Madness makes reality impossible to distinguish from illusion
The madness system is one of the central mechanics. The jungle can alter the perception of each explorer, generating sounds, images and threats that are not necessarily shared by the entire team.
One player may see a creature where the others notice nothing, hear sounds that do not exist or interpret a companion as a potential threat. These distortions create paranoia and make it difficult to determine which dangers are real.
Cooperation therefore becomes more complex than a simple division of tasks. Communicating what you see can help the group, but it does not guarantee that the information is accurate. An impulsive reaction caused by an illusion can waste ammunition, separate the team or attract additional enemies.
Sanity must be protected throughout the exploration. The longer the group remains in the jungle, the greater the disorientation and the risk of making incorrect decisions.
The system transforms fear into a practical mechanic. Observing the environment is not enough: players must constantly decide whether to trust their own senses, the other explorers or nobody at all.
Online cooperation for up to four explorers
Online cooperative mode allows up to four players to face expeditions together. Every member of the group can carry different weapons, tools and resources, making it important to distribute equipment before entering the jungle.
A balanced team can prepare for several situations. Some players may focus on defence, while others search for treasure, carry supplies or monitor the route back to the extraction point.
Communication is essential, especially when the group separates or madness begins to affect perception. Spatial voice chat links each voice to the position of the explorer, making communication more difficult when someone moves too far away.
Staying together offers greater safety but slows down resource collection. Separating allows the group to explore more quickly while increasing the chance of facing a creature or an incomprehensible phenomenon alone.
The game can also be played in single-player mode. Cooperation remains central to the experience because paranoia, communication and conflicting perceptions become more unpredictable when they involve real people.
The galleon prepares every new expedition
Between expeditions, the group returns to the galleon. The ship functions as an operational base, a preparation area and the place where recovered treasure can be transformed into new opportunities.
Before leaving, players must choose a contract, check the equipment and decide which area of the jungle to explore. Resources are limited, so distributing weapons and tools poorly may leave a companion unprepared during a dangerous encounter.
The captain provides equipment in exchange for the riches recovered by the team. This structure creates a cycle based on preparation, exploration, recovery and improvement. Every successful expedition makes it possible to enter deeper and more dangerous regions.
The ship also represents the border between safety and madness. On board, the group can plan calmly, while every decision on land must be made under pressure.
Choosing when to return is essential. Continuing to search for treasure may increase the value of the expedition, but an injured team with limited ammunition risks losing everything before reaching the galleon.
Abandoned forts become new starting points
The jungle includes abandoned fortifications, hidden paths and increasingly hostile areas. Exploring the forts may reveal logbooks and documents containing information about previous expeditions.
Recovering these records can unlock the forts as new starting locations. This mechanic reduces the distance from the deeper areas and allows future missions to begin without repeating the entire route.
Reaching a new advanced base is not easy. The forts may be occupied by creatures, surrounded by fog or hidden in regions where madness becomes particularly intense.
Exploration rewards the ability to remember paths, landmarks and possible escape routes. Returning to a previously visited location can still create different situations because threats and perceptions do not always remain predictable.
Every unlocked outpost represents another step toward The Mound. At the same time, starting deeper inside the jungle means immediately facing greater dangers with less time to prepare.
Ancient weapons against incomprehensible creatures
Explorers can use knives, swords, matchlock muskets, flintlock muskets and other weapons suited to the historical setting. Every weapon has limitations that must be considered before combat.
Firearms can deal damage from a distance but require preparation time and limited resources. Missing a target can leave the player vulnerable, especially when a creature approaches quickly.
Melee weapons allow players to fight without using ammunition but require close contact with enemies that are difficult to understand. Even an apparently motionless opponent may react unpredictably or simply be the result of a hallucination.
The team must decide when to fight and when to avoid confrontation. Eliminating every threat consumes valuable resources, while bypassing an enemy may leave the group better prepared for later areas.
Equipment should be distributed evenly. Giving all weapons to one explorer may seem effective, but it becomes dangerous when that player is separated from the group or begins to lose sanity.
Monstrous enemies turn the jungle into a trap
The jungle is home to creatures inspired by cosmic horror, capable of appearing suddenly and altering the behaviour of the team. Some enemies attack directly, while others confuse the senses and force explorers to question what they are seeing.
The fog limits visibility and conceals movement, paths and possible ambushes. Even a distant sound may indicate a creature, a teammate or an illusion caused by madness.
Combat is not always the best solution. Avoiding a threat preserves health and ammunition but may force the group to take a longer or more dangerous route.
The team must move carefully, watch every corner and maintain an escape route. Separating without a plan can transform a simple encounter into an impossible situation.
Threats become more intense as the group approaches the destination. The Mound promises extraordinary riches, but the jungle appears to react to the presence of the explorers and defend what it conceals.
Risk, reward and replayability
Every expedition requires a balance between greed and survival. The most valuable treasures are found in the most dangerous areas, but reaching them consumes time, ammunition and sanity.
The group can return early with modest loot or continue exploring for a greater reward. Excessive caution slows progression, while taking too many risks may result in the loss of the entire expedition.
Contracts, equipment distribution, routes and team behaviour make every session different. Even when exploring the same area, madness can generate new perceptions and reactions.
Main features include:
- First-person action horror adventure
- Online cooperation for up to four players
- Single-player mode
- Cursed jungle inspired by Lovecraftian horror
- Madness system and altered perceptions
- Spatial voice chat
- Contracts and preparation aboard the galleon
- Weapons and equipment to distribute
- Treasures, supplies and resources to recover
- Abandoned forts used as starting points
- Monstrous creatures and unpredictable threats
- Steam achievements
- Steam trading cards
- Steam Cloud saves
- English interface and subtitles
Download and activation of The Mound: Omen of Cthulhu with a Steam Account
After purchase, you will receive the credentials and instructions required to access the GLOBAL Steam Account. Install the Steam client on your computer, open it and enter the provided details by following the procedure associated with the product.
After signing in, verify that the game is available in the account library. Select it, start the download and wait for the installation to finish.
A Steam Key is not required because the licence is already linked to the supplied account. Follow the provided instructions carefully and do not change credentials, region or account settings unless this is expressly permitted.
Buy The Mound: Omen of Cthulhu Steam Account on Keycense
On Keycense, you can purchase the GLOBAL Steam Account using secure payment methods, digital delivery and a competitive price. The credentials are provided according to the timing specified for the product, without physical shipping.
Customer support can assist with receiving the account details, signing in and installing the game. Check your computer specifications and follow the activation guide included with the order.
System Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i7-8700k or AMD Ryzen 5 1600x
- Memory: 16 GB RAM
- Graphics: Nvidia GTX 1660 SUPER 6GB or AMD Radeon RX 5600 XT 6GB or Intel Arc A770 16GB
- DirectX: Version 12
- Storage: 23 GB available space
- Additional Notes: Please note that these informations aren't final and may be subject to change until the launch of the game.
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i7-11700k or AMD Ryzen 5 5500
- Memory: 16 GB RAM
- Graphics: Nvidia RTX 3070 8GB or AMD Radeon RX 6750 XT 12GB
- DirectX: Version 12
- Storage: 23 GB available space
- Additional Notes: Please note that these informations aren't final and may be subject to change until the launch of the game.
Languages and Regions
- Afghanistan
- Åland Islands
- Albania
- Algeria
- American Samoa
- Andorra
- Angola
- Anguilla
- Antarctica
- Antigua and Barbuda
- Argentina
- Armenia
- Aruba
- Australia
- Austria
- Azerbaijan
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