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Ghostrunner - Project_Hel DLC Europe | Xbox One / Xbox Series XS

Ghostrunner - Project_Hel

Ghostrunner - Project_Hel DLC Europe | Xbox One / Xbox Series XS


AT, BE + 18

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Region:AT, BE + 18
Languages:Global
License:Single License
Release date:Mar 3, 2022
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About the Product

Buy Ghostrunner - Project_Hel DLC Xbox Key and dominate Dharma Tower with a new protagonist

Buy Ghostrunner - Project_Hel DLC Xbox Key and discover a new perspective on the cyberpunk universe

Buy Ghostrunner - Project_Hel DLC Xbox Key EUROPE and return to the brutal Dharma Tower through the eyes of Hel, one of the most dangerous figures in the Ghostrunner universe. Face new levels, enemies, bosses, and platforming challenges while controlling a more aggressive and powerful protagonist designed to maintain an extremely fast combat pace.

Enter Hel’s mind and discover a new story inside Dharma Tower

Project_Hel expands the Ghostrunner universe by shifting the focus to Hel, a character already connected to the events of the main game. The campaign lets you experience Dharma Tower from a different perspective and explores the protagonist’s role within the regime controlling the massive structure.

The story takes place before some of the central events of the main adventure and follows an especially violent mission assigned to Hel. Unlike Jack, the new protagonist is not presented as a fragile figure forced to slowly climb the tower. She is an extremely dangerous combat machine, fully aware of her abilities and ready to eliminate anything standing in her way.

This different identity also affects the narrative tone. Dialogue and story sequences reveal more about Hel’s personality, her relationship with those who control her, and the way she perceives the humans living inside the tower. The campaign therefore adds new context to the cyberpunk universe instead of simply providing additional levels.

Fight as a protagonist built for aggression

Hel maintains the extreme speed that defines Ghostrunner, but her combat style is even more attack-oriented. The protagonist is tougher than the original Ghostrunner and can survive situations that would normally result in immediate defeat.

This greater offensive capability does not remove the challenge. Combat still requires precision, movement, and the ability to read the environment quickly. Standing still means becoming an easy target, while using walls, platforms, and vertical spaces allows you to reach enemies before they can react.

The katana remains essential, and opponents must be eliminated through speed and positioning. The system rewards an aggressive approach where attacking and movement become almost inseparable.

The result is a variation of the original gameplay that preserves the immediacy of the one-hit-kill formula while significantly changing the feeling of power offered by the playable character.

Use Super Jump to turn every arena into a vertical playground

One of Hel’s most distinctive abilities is Super Jump, a technique that allows her to quickly cover large distances and reach elevated platforms. This ability affects both combat and platforming sections.

Arenas can be crossed vertically at high speed, allowing you to surprise enemies or reposition yourself before launching an attack. An opponent that initially appears far away can be reached in moments, while elevated structures can become ideal positions from which to plan your next move.

Super Jump also keeps exploration fast. Wall running, jumping, dashing, and vertical movement can be chained together in sequences that require coordination and timing.

This increased freedom helps distinguish Project_Hel from the original campaign while preserving its core philosophy. Every environment becomes both a battlefield and an acrobatic course to navigate at maximum speed.

Build the Rage meter and unleash Hel’s true potential

The Rage system is one of the expansion’s defining mechanics. Fighting effectively allows you to build energy that can be used to further increase the protagonist’s offensive capabilities.

This mechanic encourages you to maintain an aggressive pace. Eliminating enemies quickly and chaining actions together lets you make better use of the available power, while an overly cautious approach can reduce overall effectiveness.

Rage also makes the difference between Hel and Jack much clearer. The protagonist is not simply a cosmetic variation: her ability system favors a more direct style based on the idea of constantly pushing forward through each arena.

The player is therefore encouraged to treat every combat encounter as a fluid sequence. Analyzing enemy positions, quickly deciding the order of attacks, and using mobility effectively allows you to complete encounters with greater speed and precision.

Face new levels designed to test movement and reflexes

The campaign introduces six new levels dedicated to Hel, designed around her specific abilities. Each area combines combat, platforming, and high-speed movement sequences.

The environments retain the cyberpunk aesthetic of Dharma Tower, with industrial structures, neon lighting, and vertical spaces where one wrong move can quickly interrupt a perfect run.

Levels alternate between larger combat arenas and sections where you need to chain jumps, wall runs, and dashes. Learning the layout of obstacles becomes just as important as mastering combat.

The structure also encourages replayability. Once you understand a route, you can try to complete it faster or eliminate enemies using a different sequence. Personal improvement therefore becomes a natural part of the experience, especially for players who enjoy optimizing speed and precision.

Discover new enemies and bosses designed for Hel’s campaign

The expansion does not simply reuse all the enemies from the main campaign. New opponents introduce situations specifically designed to make use of Hel’s mobility and offensive capabilities.

Each enemy type can change your attack priorities. Some opponents become especially dangerous if left at range, while others can control specific parts of an arena and force you to quickly change your route.

Boss encounters also test everything learned throughout the previous levels. Movement, attacks, special abilities, and pattern recognition must be combined without losing momentum.

Difficulty therefore remains a fundamental part of the experience. Hel’s greater durability offers some additional flexibility, but speed and precision are still essential for overcoming the most demanding encounters and progressing through the tower.

Experience an expansion made for players who want more Ghostrunner

Project_Hel is designed primarily for players who enjoyed the immediacy of the main game and want new challenges without radically changing the formula. The new protagonist introduces enough differences to give the campaign its own identity while preserving the speed, katana combat, and acrobatic platforming of Ghostrunner.

Main features include:

  • Additional campaign focused on Hel
  • Six new levels
  • New narrative perspective on Dharma Tower
  • More aggressive gameplay than the main campaign
  • Greater protagonist durability
  • Super Jump for vertical movement and combat
  • Rage system dedicated to Hel
  • New enemies
  • New bosses
  • High-speed platforming sections
  • Katana combat
  • Cyberpunk setting
  • Single-player experience
  • Additional content requiring a compatible base game

The combination of new levels and Hel-specific mechanics makes this DLC especially suitable for players who want to explore more of the Ghostrunner universe and experience a campaign focused more heavily on offensive power.

Download and activate Ghostrunner - Project_Hel DLC with an Xbox Key

After purchase, you will receive the digital code associated with the product. Sign in with your compatible Microsoft account, open the code redemption section, and enter the Xbox Key you received. Complete the process shown by the platform.

Once activation has been completed successfully, the content will be linked to your compatible account and can be installed on the supported console. Project_Hel is DLC and requires a compatible version of the Ghostrunner base game to be used.

This version is intended for the EUROPE region, so the code must only be redeemed with accounts and territories compatible with the applicable regional conditions.

Buy Ghostrunner - Project_Hel DLC Xbox Key on Keycense and return to Dharma Tower

By choosing the Xbox Key EUROPE version on Keycense, you can receive the additional content digitally through a simple process. Secure payment, digital code delivery, competitive pricing, and customer support make the purchase easy to manage.

After order validation, you will receive the digital key required to redeem the product on your compatible Microsoft account. You can then add the DLC to your account and access the new campaign after confirming that you own the required base game.

System Requirements

Xbox One/Xbox Series XS Console

Available languages
Global
Available regions
  • Austria
  • Belgium
  • Czechia
  • Denmark
  • Finland
  • France
  • Germany
  • Greece
  • Hungary
  • Ireland
  • Italy
  • Netherlands, Kingdom of the
  • Norway
  • Poland
  • Portugal
  • Slovakia
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